How To Make A Sprite Sheet In Krita

How To Make A Sprite Sheet In Krita

Frame import will import a list of images into an animation layer. This is a format that most other animation software can export, and thus very useful for interchange.

First let us take a sprite sheet from Open Game Art. (This is the Libre Pixel Cup male walkcycle [ 1] ).

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The slices are even, so for a sprite sheet of 9 sprites, use 8 vertical slices and 0 horizontal slices. Give it a proper name and save it as png.

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Then, make a new canvas, and select File ‣ Import Animation Frames. This will give you a little window. Select Add images. This should get you a file browser where you can select your images.

If a frame sequence has gaps, such as a sequence that has frames 1, 2 and 5, ticking this option will input empty frames at 3 and 4.

The amount of frames to input for each imported frame. For importing a 6 fps animation into a 24 fps animation, you will need to set this to 24 / 6 = 4. This will ensure the playback speed stays the same.

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This displays what Krita thinks the fps of the input is with the current timing settings. You can use this to make sure that the input you made is correct with the FPS of your document.

The name of the color space primaries Krita has detected. These will be used for the color profile with which the file imports. Only shows up on files where this data is detected.

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The name of the color space trc that Krita has found. This too will be used for the color profile. Only shows up on files where this data is detected.

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The FPS to import at. Importing 2 seconds of footage at 24 fps will import 48 frames, and at 60 fps, 120 frames will be imported.

Pixel

Document to import the file into. Options are current document and new document. With new document, extra options become available on the second tab.

Videos, because you usually only play them in a media player, are compressed in special ways. Because Krita is designed to allow you to draw each individual frame, this data gets uncompressed. What this means is that even though you can watch a video file on your computer, you likely cannot import all the frames into Krita. A warning will be displayed and inform you how many frames you can import with your current setup.

Animation

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Path to the ffmpeg probe executable, which is included with ffmpeg. This allows Krita to learn the video information from the file.

The FPS to import at. Importing 2 seconds of footage at 24 fps will import 48 frames, and at 60 fps, 120 frames will be imported.

Pixel

Document to import the file into. Options are current document and new document. With new document, extra options become available on the second tab.

Videos, because you usually only play them in a media player, are compressed in special ways. Because Krita is designed to allow you to draw each individual frame, this data gets uncompressed. What this means is that even though you can watch a video file on your computer, you likely cannot import all the frames into Krita. A warning will be displayed and inform you how many frames you can import with your current setup.

Animation

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Path to the ffmpeg probe executable, which is included with ffmpeg. This allows Krita to learn the video information from the file.

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